ETM Muninn™: Built-In Entity Types
Muninn ships with 136 built-in entity types. Together they give people and agents one vocabulary for what an organization manages: its people and units, what it intends to achieve, how it works, what it has decided, what it knows and the technology it runs on.
- Entity types
- 136
- Sub-types
- 62
- Memory classes
- 7
- Sections
- 18
Overview
Every record in Muninn has a type from this registry. The type says what the record is, such as a Strategy, an ADR or an Opportunity, and it sets the default memory class Muninn stores the record under. Each type has a unique identifier, a category, a description and the purposes it serves. Where a type is a more specific kind of another, it names that type as its parent: an ADR is a kind of Decision, and a Vendor is a kind of Company.
Memory classes
Each type maps to one of Muninn's memory classes. The class decides how records of that type are admitted, reviewed and delivered to agents.
| Class | What it holds | Types |
|---|---|---|
| Factual | Statements about the world, such as facts, entities, preferences and profiles. Long-lived and revalidated. | 51 |
| Normative | Content that changes agent behavior, such as instructions, constraints, decisions and policies. Reviewed by an owner, and delivered as instructions only once approved. | 25 |
| Intent | What the organization is trying to achieve: mission, vision, principles, strategy, plans, roadmaps, goals and key results. Reviewed on a cycle, and superseded rather than overwritten. | 21 |
| Experiential | What happened and what was learned, such as episodes, lessons, outcomes, procedures and skills. Episodes are never changed once recorded. | 21 |
| Reference | A pointer to an object held in a system of record, such as a CRM, document store or Git, with a cached snapshot and a freshness rule. A deployment without that system stores the type as Factual. | 10 |
| Working | An agent's in-flight task state, such as a handoff. Kept for hours to weeks, with a time to live. | 1 |
| Schema | Types that define the taxonomy itself. They live in Muninn's LinkML schema, not as ordinary records. | 7 |
Tiers
Not every type is loaded in every deployment.
| Tier | When it loads | Types |
|---|---|---|
| Core | Built into every deployment. | 112 |
| Product | Built in when that ETM product is enabled: 4 types for Chiron, 4 types for Delos and 3 types for Huginn. | 11 |
| Domain pack | Shipped with Muninn and loaded per domain: 9 types for go-to-market and 4 types for software engineering. | 13 |
Reading the diagrams
- Introduced in this section
- Introduced in another section
- Relationship, read from the tail
- Is a kind of (points at the parent)
- Dot color shows the memory class
Each section below groups types that work together and shows how they connect. A type can appear in more than one section, because most types reach across areas. Goals, for example, appear wherever something serves, measures or threatens them.
Labels are written in plain language and read from the tail of the arrow: Strategy pursues Goals. Muninn stores each connection as a typed edge, using its core relation set or relation types added through its relation registry, as the go-to-market pack does.
Sections
- Foundations
- Intent and execution
- Processes and decisions
- Agents, knowledge and evidence
- Domain packs
Foundations
The schema layer
These seven types describe the registry itself. Entity Type is the list of all types, including any a customer adds. Taxonomies arrange types into hierarchies, ontologies define how concepts relate, and Data Mapping turns abstract types into physical tables and fields. They live in Muninn's LinkML schema rather than as ordinary records.
Taxonomy Map and Ontology Map are how Muninn meets a customer's existing vocabulary. They record which of the customer's terms are synonyms of built-in types, and where two terms overlap only partly. State Model gives each type its lifecycle, and checklists, approvals and policies decide when a record may move from one state to the next.
Introduced here
Also shown from other sections
Relationship table 11
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| classifies | ||
| maps synonyms across | ||
| relates concepts of | ||
| aligns | ||
| models containment of | ||
| maps to tables and fields | ||
| sets lifecycle of | ||
| gates transitions in | ||
| gates transitions in | ||
| constrains transitions in |
People and organizations
Person and Organization are the two roots for the actors an organization deals with. Employee, Contractor and Consultant describe how a person is engaged. Contact is a person at an external organization, linked to the accounts, partners and vendors they work for.
Organization covers any structured group of people, from a company down to a team. Company is the legal entity and the parent of Vendor, Partner and Competitor. Subsidiary, Division and Department model ownership and containment, and Organization Structure, from the schema layer, records which unit contains which and who reports to whom.
Introduced here
Also shown from other sections
Relationship table 19
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| member of | ||
| works at | ||
| owned by | ||
| unit within | ||
| unit within | ||
| models containment of |
Roles, accountability and authority
A Role is a named set of responsibilities and authority, kept separate from whoever holds it. Accountable Owner, Supervisor, Hiring Manager and Board Member are roles, not kinds of person, because one person can hold all four for different scopes and periods. A Role Assignment records who holds a role, for what scope and for how long, including RACI assignments.
AI agents can hold roles too, through the same assignments, and each agent has a human sponsor. An Accountable Owner should remain a human. Decision Rights state which decisions a role may make or approve and up to what limit, so approvals and escalations reach the right person.
Introduced here
Also shown from other sections
Relationship table 13
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| assigns | ||
| held by | ||
| held by | ||
| sponsored by | ||
| carries | ||
| exercises | ||
| routed to | ||
| answerable for | ||
| oversees work of |
Intent and execution
Purpose, strategy and plans
This is the top of the alignment hierarchy that Concordia checks against. Mission is the enduring purpose and Vision is the future state. Principles, both cultural and ethical, guide choices where no rule applies. A Strategy is the chosen approach to one or more goals, and a Plan turns that strategy into scheduled, resourced work.
A Roadmap is a plan sequenced over time, and it ties customer commitments to planned dates. Programs carry out plans. Budgets tie money and resources to programs, so Concordia can find work without funding or funding without a goal. Time Periods give goals, budgets and metrics a shared calendar.
Introduced here
Also shown from other sections
Relationship table 13
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| tests fit of | ||
| sets direction for | ||
| frames | ||
| pursues | ||
| carried out by | ||
| executed by | ||
| allocated to | ||
| calendar for | ||
| dates | ||
| guides |
Goals and measures of progress
Goals are the results an organization intends to achieve. SMART Project Goals are specific and time-bound, Operational Goals set targets for steady-state running, and Objectives pair a qualitative goal with key results for OKR planning.
Progress Indicator is the parent of every measure and checkpoint: milestones, metrics, key results and targets. A KPI is a metric marked as a key measure, and a Target holds the value a metric is checked against by a date. Metrics trace to the datasets behind them, and KPIs set the thresholds that raise escalations.
Introduced here
Also shown from other sections
Relationship table 15
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| tracks progress toward | ||
| measures | ||
| sets value for | ||
| computed from | ||
| tied to | ||
| threshold triggers | ||
| compared with |
Programs, projects and outcomes
Execution Process is the parent of Program and Project. A Program coordinates related projects toward a shared objective, and a Project is a time-bound effort with defined scope and deliverables. Experiments and Campaigns are kinds of project, covered in the causal analysis and go-to-market sections.
Outcome records what execution actually achieved, so it can be compared with the goal. A Deliverable is a concrete project output that must satisfy its requirements, and a Release is a deliverable of software. A Commitment is a promise to deliver something by a date, and it is tracked across every handoff.
Introduced here
Also shown from other sections
Relationship table 15
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| works toward | ||
| executes | ||
| coordinates | ||
| produces | ||
| produces | ||
| has | ||
| must satisfy | ||
| derived from | ||
| promises |
Risks, issues and follow-through
A Risk is a possible future event with a likelihood and an impact on goals. An Issue is a current problem that is affecting execution now, and an Incident is an issue in a running service. Escalations are raised from issues and routed to the accountable owner, and Action Items track the follow-through.
Assumptions and Constraints make the premises of a plan explicit. An assumption is a belief the plan depends on that has not been verified. A constraint is a limit on options, such as budget, time or capacity. Dependency is an entity rather than a plain link because it carries its own owner, due date and status.
Introduced here
Also shown from other sections
Relationship table 9
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| threatens | ||
| affects | ||
| raised from | ||
| routed to | ||
| follows up | ||
| underpins | ||
| bounds | ||
| links work in |
Policy, compliance and alignment
Policies are mandatory rules, and Practices are recommended ways of working where no rule applies. Each policy traces to its source: an Obligation from law, regulation, a standard or a contract, which may apply only in certain locations. Controls enforce or verify a policy, and Policy Exceptions allow a justified, time-limited departure without changing the policy.
Policies and ethical principles both bound what AI agents may do. When Concordia finds an action, plan or decision that conflicts with the goals or policies it should serve, it records an Alignment Finding and surfaces it to the accountable owner. Scheduled Reviews, such as quarterly business reviews and retrospectives, assess progress and produce the action items that follow.
Introduced here
Also shown from other sections
Relationship table 13
| From | Relationship | To |
|---|---|---|
| source of | ||
| applies in | ||
| source of | ||
| enforces | ||
| departs from | ||
| complements | ||
| constrains | ||
| bounds | ||
| conflicts with | ||
| conflicts with | ||
| surfaced to | ||
| assesses progress on | ||
| produces |
The Machine
A Machine is a complete capability unit: the goals it serves, the outcomes it produces, its accountable owner, its people, its processes and its technology. It is the unit Concordia governs and Delos improves.
Because a Machine is made of types from other sections, it shows how they fit together. Systems are the technology part and support the processes. The accountable owner answers for the goals, and outcomes are compared with those goals to see whether the Machine is delivering.
Introduced here
Also shown from other sections
Relationship table 9
| From | Relationship | To |
|---|---|---|
| serves | ||
| produces | ||
| owned by | ||
| staffed by | ||
| runs | ||
| uses technology | ||
| supports | ||
| answerable for | ||
| compared with |
Processes and decisions
Processes and workflows
Process is the parent type for every way of getting work done. An Abstract Process is a reusable pattern that concrete processes are created from, and a Meta-Process is a process whose output is another process. A Persistent Process can run for a long time and pause for a human decision or an outside event, then resume with its state intact. BPMN Process is a persistent process written in BPMN notation.
Checklists are the simplest process and enforce quality gates before a state transition. Thought Processes and Agentic Workflows are also processes, covered in the reasoning and agent sections. Events trigger processes, and Handoffs carry work and context from one stage to the next.
Introduced here
Also shown from other sections
Relationship table 15
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| pattern for | ||
| designs | ||
| pauses for | ||
| triggers | ||
| gates transitions in | ||
| carried out by | ||
| moves work between stages of | ||
| supports |
Decisions and recommendations
A Decision records a choice with its context, its rationale and who made it. Architecture Decision Records, Approvals and Policy Exceptions are kinds of decision. Approvals authorize an action, change or state transition under a decision right, and a policy exception is an approved departure from a policy.
Huginn adds the reasoning around a decision. A Recommendation proposes a course of action with its reasoning, options and confidence. Options record what was weighed, not only what was chosen, and Decision Criteria make the trade-offs explicit and tie them to goals and principles. Most decisions start in meetings and rest on assumptions, and both are recorded.
Introduced here
Also shown from other sections
Relationship table 13
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| weighs | ||
| informs | ||
| chooses among | ||
| compares | ||
| aligned with | ||
| aligned with | ||
| exercises | ||
| departs from | ||
| origin of | ||
| underpins |
Agent reasoning context
Injectable Context is anything that can be inserted into an agent's working context. Axioms are fixed premises, Heuristics are rules of thumb for uncertain cases, Prompt Templates standardize instructions, and Agent Guidance shapes how an agent behaves. A Skill packages context that agents can load, and a Lazy-Load Skill adds guidance on when to load it, so the agent's context stays small.
A Mental Model bundles these parts with ontologies, taxonomies, causal models and state models into one frame for a domain. Thought Processes are flowcharts of reasoning steps, and they make an agent's reasoning repeatable and reviewable.
Introduced here
Also shown from other sections
Relationship table 14
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| bundles | ||
| bundles | ||
| bundles | ||
| bundles | ||
| bundles | ||
| bundles | ||
| loaded into |
Agents, knowledge and evidence
AI agents and technology
An AI Agent acts for a person or an organization and is defined by its instructions, tools and model. Agents are accountable actors in their own right, separate from people, and each one has a human sponsor. An Agent Harness is the runtime that hosts an agent, an AI Model is the specific model and version it uses, and Agent Tools are the capabilities it can call, such as MCP servers and APIs.
Harnesses, models and tools are all kinds of System, the technology part of a Machine, as are code repositories and software components. An Agentic Workflow is a process carried out wholly or partly by agents. It can be described once and moved between systems, which is the work Pleiades does.
Introduced here
Also shown from other sections
Relationship table 12
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| runs | ||
| uses | ||
| calls | ||
| carried out by | ||
| sponsored by | ||
| loaded by |
Knowledge and evidence
These are the everyday records Muninn keeps. A Fact is a statement believed true for a stated period, with its source and confidence. Unlike an axiom, a fact can be questioned and superseded. A Lesson Learned is an insight from experience, with the context where it applies. Preferences record what a person, team or customer has chosen, and Open Questions make known gaps explicit and route them to people who can answer.
Episodes are recorded sessions such as agent transcripts and meeting records. They are the evidence that facts and lessons are extracted from. Documents hold authored content, and External References point to objects in systems of record, keeping a cached snapshot and a freshness rule instead of a copy. A Handoff is the one Working-class type, and it carries work and context across a boundary.
Introduced here
Also shown from other sections
Relationship table 11
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| extracted from | ||
| extracted from | ||
| sourced from | ||
| records | ||
| origin of | ||
| points to object in | ||
| routed to | ||
| held by | ||
| passes context between | ||
| vocabulary for |
Causal analysis and prediction
Delos works with these types to explain why outcomes happen. A Causal Model links Factors by cause and effect, and a Predictive Model forecasts values or outcomes from data. Factors are the variables both kinds of model reason about, and each one links to the metrics and datasets that measure it.
A Hypothesis is a testable explanation of an outcome. An Experiment is a project that tests a hypothesis under control, records evidence for the causal model, and turns results into lessons. Bottlenecks mark where throughput or results are held back, and incidents feed the causal analysis.
Introduced here
Also shown from other sections
Relationship table 12
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| links | ||
| uses | ||
| trained on | ||
| measured by | ||
| drawn from | ||
| explains | ||
| tests | ||
| evidence for | ||
| yields | ||
| holds back | ||
| feeds |
Evaluation
Chiron uses these types to define and check acceptable behavior. A Test Suite is a versioned set of test cases for an agent, workflow or system. Each Test Case is an input with expected behavior and grading criteria. A Competency Question is a test case for the knowledge base: a question Muninn must be able to answer, with its expected answer.
An Evaluation Run is one execution of a suite against a specific version, with its results. It is a kind of Outcome, so results can be compared from version to version and a run shows when a change broke something. Runs are repeated when the AI model behind an agent changes.
Introduced here
Also shown from other sections
Relationship table 10
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| groups | ||
| executes | ||
| tests | ||
| tests | ||
| tests | ||
| re-evaluates | ||
| answered from |
Domain packs
Go-to-market domain pack
This pack is shipped with Muninn and loaded for go-to-market work. Products and Offerings are what the organization sells, and an offering is a packaged, priced configuration of products and services. Market Segments and Buyer Personas describe who buys. Positioning Statements are approved Normative content, so generated copy stays on message and competitive claims are governed.
Campaigns generate leads, and leads that qualify become opportunities against an account. Pipeline and deal records usually stay in the CRM, and Muninn holds them as External References. Contracts are documents that hold the terms and the commitments made in a deal. Support cases feed back into the product and its positioning.
Introduced here
Also shown from other sections
Relationship table 16
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| differentiates | ||
| for | ||
| positioned against | ||
| shapes messaging in | ||
| targets | ||
| source of | ||
| converts to | ||
| potential sale to | ||
| works at | ||
| agreement with | ||
| holds | ||
| bought by | ||
| raised by | ||
| informs |
Software engineering domain pack
This pack is loaded for engineering work. Code Repositories and Software Components are kinds of System, and they anchor engineering knowledge to the code itself. Architecture decisions, constraints and owners attach to the components they govern, and repository history shows when newer knowledge has superseded older knowledge.
A Release is a versioned delivery of software and a kind of Deliverable. It links roadmap items, fixes and customer commitments to what actually shipped, which is where the go-to-market and engineering packs meet. An Incident is an Issue in a running service, and it captures causes, fixes and lessons for causal analysis.
Introduced here
Also shown from other sections
Relationship table 13
| From | Relationship | To |
|---|---|---|
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| is a kind of | ||
| stores source of | ||
| ships | ||
| delivers | ||
| fulfills | ||
| disrupts | ||
| yields | ||
| feeds | ||
| governs | ||
| applies to |
Catalog of entity types
All 136 built-in types. Search by name, identifier or wording, or filter by category, memory class, tier or section. Select a type to see its purposes, sub-types, relationships and the sections it appears in.
Showing 136 of 136 entity types
| Description | |||||
|---|---|---|---|---|---|
| PROCESS-ABSTRACT | A general process pattern not tied to a specific implementation | Process | Experiential | Core | |
| ACCOUNT | Customer organization | Abstract Knowledge | Reference | Core | |
| ACCOUNTABLE-OWNER | The single person answerable for a goal, outcome, or process | Concordia | Factual | Core | |
| ACTION-ITEM | A specific task assigned to an owner with a due date | — | Concordia | Factual | Core |
| ADR | Architecture Decision Record | Decision Records | Normative | Core | |
| AGENT-GUIDANCE | Instructions on how an agent should behave or approach a task | Huginn | Normative | Core | |
| HARNESS | A runtime that hosts and runs agents, such as a coding assistant or agent framework | Agents | Factual | Core | |
| AGENT-TOOL | A capability an agent can call, such as an MCP server or API | Agents | Factual | Core | |
| AGENTIC-WORKFLOW | A process carried out wholly or partly by AI agents | Agents | Experiential | Core | |
| AI-AGENT | An AI system that acts for a person or organization, defined by instructions, tools and a model | — | Agents | Factual | Core |
| AI-MODEL | A specific AI model and version used by agents | Agents | Factual | Core | |
| ALIGNMENT-FINDING | A detected inconsistency between an action, plan or decision and the goals, policies or principles it should serve | — | Concordia | Factual | Core |
| APPROVAL | A decision authorizing an action, change or state transition | Decision Records | Normative | Core | |
| ASSUMPTION | A belief that a plan or decision depends on and that has not been verified | — | Concordia | Factual | Core |
| AXIOM | A statement taken as true without further justification | Huginn | Normative | Core | |
| BOARD-MEMBER | A person serving on a governing or advisory board | Abstract Knowledge | Factual | Core | |
| BOTTLENECK | A constraint on throughput or results identified by analysis | — | Model | Factual | Product: Delos |
| PROCESS-BPMN | A persistent process defined in BPMN notation | Process | Experiential | Core | |
| BUDGET | A financial or resource allocation to a goal, program, project or unit | — | Concordia | Intent | Core |
| PERSONA | A representative profile of a buyer or user role | — | Commercial | Factual | Domain pack: go-to-market |
| CAMPAIGN | A coordinated marketing effort with a goal and channels | Commercial | Intent | Domain pack: go-to-market | |
| MODEL-CAUSAL | Cause-and-effect relationships among factors in a system | — | Model | Factual | Core |
| CHECKLIST | An ordered list of items to verify or complete | Process | Experiential | Core | |
| REPOSITORY | A version-controlled store of source code | Technology | Reference | Domain pack: software engineering | |
| COMMITMENT | A promise by an owner to deliver something by a date, to a customer or internally | — | Concordia | Intent | Core |
| COMPANY | A legally constituted business organization | Abstract Knowledge | Factual | Core | |
| COMPETENCY-QUESTION | A question the knowledge base must be able to answer, with its expected answer | Evaluation | Normative | Product: Chiron | |
| COMPETITOR | A company competing for the same customers | Abstract Knowledge | Factual | Domain pack: go-to-market | |
| CONSTRAINT | A limit on options, such as budget, time, capacity or technical boundaries | — | Concordia | Normative | Core |
| CONSULTANT | An external person engaged to provide expert advice | Abstract Knowledge | Factual | Core | |
| CONTACT | A person at an external organization the company deals with | Abstract Knowledge | Reference | Core | |
| CONTRACT | A legally binding agreement with a customer, vendor, partner or employee | Commercial | Reference | Core | |
| CONTRACTOR | A person engaged under contract to perform defined work | Abstract Knowledge | Factual | Core | |
| CONTROL | A mechanism that enforces or verifies compliance with a policy | — | Concordia | Normative | Core |
| CULTURAL-PRINCIPLE | A value or norm describing how people in the organization work together | Concordia | Intent | Core | |
| DDL | Mapping of abstract entities into physical data schemas | — | Data-Access | Schema | Core |
| DATASET | A defined collection of data with an owner and schema | — | Technology | Reference | Core |
| DECISION | A recorded choice with its context and rationale | — | Decision Records | Normative | Core |
| CRITERION | A factor used to compare options, with its weight | — | Huginn | Normative | Product: Huginn |
| DECISION-RIGHT | Authority to make or approve a class of decisions, up to stated limits | — | Concordia | Normative | Core |
| DELIVERABLE | A concrete output produced by a project | Concordia | Experiential | Core | |
| DEPARTMENT | A functional unit within a company or division | Abstract Knowledge | Factual | Core | |
| DEPENDENCY | A condition where one piece of work or outcome requires another | — | Concordia | Factual | Core |
| DIVISION | A major business unit within a company | Abstract Knowledge | Factual | Core | |
| DOCUMENT | A unit of authored content, such as a report, policy document or presentation | — | Muninn Knowledge | Reference | Core |
| EMPLOYEE | A person employed directly by the organization | Abstract Knowledge | Factual | Core | |
| ENTITY-TYPE | This list of built-in entity types plus other entity types that may be added | — | Abstract Knowledge | Schema | Core |
| EPISODE | A recorded interaction or session, such as an agent transcript or meeting record | — | Muninn Knowledge | Experiential | Core |
| ESCALATION | A request to raise an issue to a higher authority | — | Concordia | Factual | Core |
| ETHICAL-PRINCIPLE | A standard of right conduct the organization commits to | Concordia | Intent | Core | |
| EVAL-RUN | One execution of a test suite against a specific system version, with results | Evaluation | Experiential | Product: Chiron | |
| EVENT | Something that happened at a point in time relevant to the organization | — | Abstract Knowledge | Experiential | Core |
| EXEC | A structured effort to carry out work toward goals | — | Concordia | Intent | Core |
| EXPERIMENT | A controlled test of a hypothesis | Model | Experiential | Product: Delos | |
| EXTERNAL-REFERENCE | A pointer to an object held in an authoritative external system, with a cached snapshot and freshness rule | — | Data-Access | Reference | Core |
| FACT | A statement believed true for a stated period, with its source and confidence | — | Muninn Knowledge | Factual | Core |
| FACTOR | A variable in a causal or predictive model | — | Model | Factual | Product: Delos |
| TERM | A word, phrase or acronym with its definition in the organization's language | — | Abstract Knowledge | Factual | Core |
| GOAL | A desired result the organization intends to achieve | — | Concordia | Intent | Core |
| HANDOFF | A transfer of work and context from one owner, stage or agent to another | — | Muninn Knowledge | Working | Core |
| HEURISTIC | A rule of thumb that guides judgment under uncertainty | Huginn | Normative | Core | |
| HIRING-MANAGER | A person responsible for filling an open role | Abstract Knowledge | Factual | Core | |
| HYPOTHESIS | A testable proposed explanation of an outcome | — | Model | Factual | Product: Delos |
| INCIDENT | An unplanned disruption to a service | Technology | Experiential | Domain pack: software engineering | |
| CONTEXT | Content that can be inserted into an agent's working context | — | Huginn | Normative | Core |
| ISSUE | A current problem affecting execution that needs resolution | — | Concordia | Factual | Core |
| KEY-RESULT | A measurable result showing progress toward an objective | Concordia | Intent | Core | |
| KPI | A metric designated as a key indicator of performance | Concordia | Factual | Core | |
| SKILL-LAZY | A skill + guidance on when the skill should be loaded | Agent Skills | Experiential | Core | |
| LEAD | A person or organization that has shown interest but is not yet qualified | — | Commercial | Reference | Domain pack: go-to-market |
| LESSON | An insight gained from experience, with the context in which it applies | — | Muninn Knowledge | Experiential | Core |
| LOCATION | A physical place or legal jurisdiction | — | Abstract Knowledge | Factual | Core |
| MACHINE | Collection of Goals, Outcomes, Accountable Owner, People, Process, and Technology | — | Concordia | Factual | Core |
| MARKET-SEGMENT | A group of potential customers with shared characteristics | — | Commercial | Factual | Domain pack: go-to-market |
| MEETING | A gathering of people, and possibly agents, that produces decisions and actions | Abstract Knowledge | Experiential | Core | |
| MENTAL-MODEL | Structured collection of ontologies, taxonomies, causal models, state models, axioms, heuristics, prompt templates, and reasoning guidance. | — | Huginn | Normative | Core |
| PROCESS-META | A process whose intended output is a process | Process | Experiential | Core | |
| METRIC | A defined quantitative measure with a calculation and unit | Concordia | Factual | Core | |
| MILESTONE | A key checkpoint or deadline in execution | Concordia | Intent | Core | |
| MISSION | The organization's enduring purpose | — | Concordia | Intent | Core |
| OBJECTIVE | A qualitative goal paired with measurable key results | Concordia | Intent | Core | |
| OBLIGATION | An external requirement from law, regulation, standard or contract | — | Concordia | Normative | Core |
| OFFERING | A packaged, priced configuration of products and services | Commercial | Factual | Domain pack: go-to-market | |
| ONTOLOGY | Formal concept hierarchies and relationship definitions | — | Abstract Knowledge | Schema | Core |
| ONTOLOGY-MAP | Mapping of entities and relationships across different ontologies | — | Abstract Knowledge | Schema | Core |
| OPEN-QUESTION | A known unknown that someone needs answered | — | Muninn Knowledge | Factual | Core |
| GOAL-OPERATIONAL | An ongoing goal for running and sustaining operations | Concordia | Intent | Core | |
| OPPORTUNITY | A potential sale to an account, with stage and value | — | Commercial | Reference | Domain pack: go-to-market |
| OPTION | An alternative considered for a decision | — | Huginn | Normative | Product: Huginn |
| ORGANIZATION | Any structured collection of people | — | Abstract Knowledge | Factual | Core |
| ORG-STRUCTURE | Ontological mapping of organizational entities | Abstract Knowledge | Schema | Core | |
| OUTCOME | A result or change produced by execution | — | Concordia | Experiential | Core |
| PARTNER | A company that works with the organization for mutual benefit | Abstract Knowledge | Factual | Core | |
| PROCESS-PERSISTENT | A long-running process that can pause in wait states for human-in-the-loop (HITL) input or other external events | Process | Experiential | Core | |
| PERSON | A human person | — | Abstract Knowledge | Factual | Core |
| PLAN | A time-bound arrangement of work, resources and milestones that carries out a strategy | — | Concordia | Intent | Core |
| POLICY | A mandatory rule that governs decisions and actions | — | Concordia | Normative | Core |
| POLICY-EXCEPTION | An approved, time-limited departure from a policy | Decision Records | Normative | Core | |
| POSITIONING | The approved statement of how an offering is differentiated for a segment | — | Commercial | Normative | Domain pack: go-to-market |
| PRACTICE | A recommended way of working, followed by convention | — | Concordia | Normative | Core |
| MODEL-PREDICTIVE | A model that forecasts future values or outcomes from data | — | Model | Factual | Core |
| PREFERENCE | A stated choice or liking of a person, team or customer | — | Muninn Knowledge | Factual | Core |
| PRINCIPLE | A fundamental belief that guides choices where no rule applies | — | Concordia | Intent | Core |
| PROCESS | A defined sequence of steps that produces an output | — | Process | Experiential | Core |
| PRODUCT | A product or service the organization offers | — | Commercial | Factual | Core |
| PROGRAM | A coordinated group of related projects with a shared objective | Concordia | Intent | Core | |
| PROGRESS-INDICATOR | Any measure or checkpoint used to track progress toward goals and outcomes | — | Concordia | Factual | Core |
| PROJECT | A time-bound effort with defined scope and deliverables | Concordia | Intent | Core | |
| PROMPT-TEMPLATE | A reusable prompt structure with placeholders for inputs | Huginn | Normative | Core | |
| RECOMMENDATION | A proposed course of action with its reasoning, options considered and confidence | — | Huginn | Normative | Product: Huginn |
| RELEASE | A versioned delivery of software | Technology | Experiential | Domain pack: software engineering | |
| REQUIREMENT | A capability or condition that a deliverable must satisfy | — | Concordia | Normative | Core |
| REVIEW | A scheduled assessment of progress, outcomes or alignment, such as a quarterly business review or retrospective | — | Concordia | Experiential | Core |
| RISK | A possible future event that would affect goals, with likelihood and impact | — | Concordia | Factual | Core |
| ROADMAP | A sequenced plan of capabilities or releases over time | Concordia | Intent | Core | |
| ROLE | A named set of responsibilities and authority that a person or agent can hold | — | Concordia | Factual | Core |
| ROLE-ASSIGNMENT | A person or agent holding a role for a scope and period, such as a RACI assignment | — | Concordia | Factual | Core |
| SKILL | A package of injectable context | Agent Skills | Experiential | Core | |
| GOAL-SMART | A specific, measurable, time-bound goal for a project | Concordia | Intent | Core | |
| SOFTWARE-COMPONENT | A deployable service, module or library | Technology | Factual | Domain pack: software engineering | |
| MODEL-STATE | Lifecycle states and allowed transitions for an entity type | — | Model | Normative | Core |
| STRATEGY | A chosen approach for achieving one or more goals | — | Concordia | Intent | Core |
| SUBSIDIARY | A company owned or controlled by a parent company | Abstract Knowledge | Factual | Core | |
| SUPERVISOR | A person who directs and oversees the work of others | Abstract Knowledge | Factual | Core | |
| SUPPORT-CASE | A customer request or problem handled by support | — | Commercial | Reference | Domain pack: go-to-market |
| SYSTEM | A software application, platform or service the organization uses | — | Technology | Factual | Core |
| TARGET | A desired value of a metric by a date | Concordia | Intent | Core | |
| TAXONOMY | Formal entity definitions and hierarchies | — | Abstract Knowledge | Schema | Core |
| TAXONOMY-MAP | Mapping of entities across different taxonomies | — | Abstract Knowledge | Schema | Core |
| TEAM | A small group of people doing shared work | Abstract Knowledge | Factual | Core | |
| TEST-CASE | An input with expected behavior and grading criteria | — | Evaluation | Normative | Product: Chiron |
| TEST-SUITE | A versioned set of test cases for an agent, workflow or system | — | Evaluation | Normative | Product: Chiron |
| THOUGHT-PROCESS | Flowchart of reasoning steps | Huginn | Experiential | Core | |
| TIME-PERIOD | A named period, such as a fiscal quarter or planning cycle | — | Abstract Knowledge | Factual | Core |
| VENDOR | A company that supplies goods or services to the organization | Abstract Knowledge | Factual | Core | |
| VISION | The future state the organization intends to reach | — | Concordia | Intent | Core |
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